[ About ]
About
Product designer. Five years across interface, brand and systems — now taking on projects.

Background
I started in graphic design and brand identity. In product teams I found what interests me: the interface decision that becomes a component and a token, and holds product-wide.
At Braip I did internal brands, event spaces and plenty of B2C pieces. In parallel I moved into the design system: Figma variables, motion tokens, and the unglamorous work of keeping it consistent while the product changes.
That's where I want to be. I like real constraints: deadline, legacy, small team.
My process
Framing
The business decision behind the request. A screen brief usually hides a flow problem.
Evidence
Benchmarks, usage data, support calls. To decide, not to write a thesis.
Design
Flow, states, edge cases. Component before screen, token before component.
Validation
Prototype tested with users or reviewed with engineering, by risk level.
Delivery
Specs, published tokens, follow-through to production.
Tools
- Figma
- Figma Variables
- Design Tokens
- Prototyping
- Nuxt / Vue
- Tailwind CSS
- Maze
- Hotjar
- Notion